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Elder Scrolls Mumbling

Last December, Bethesda Game Studio/Softworks announced the next installment of the Elder Scrolls game franchise, The Elder Scrolls V: Skyrim. I’m a big fan of the series and the first thing I did was run back to the Official forums and see what people were saying. I’m a big fan of Morrowind and found Oblivion ok (too many annoying designs to make it great) and I don’t like Fallout 3 ( it has too many of Oblivion’s annoying designs and for some reason I find the wasteland boring in 3D).

Nostalgia, what a wonderful feeling. My first mental comment about Skyrim was: I need to be more like Morrowind! Looking at the official forum most people seem to agree. Although, there are a few stragglers who started playing Bethesda games with Fallout 3, who wants a medial Fallout?  Don’t touch my Elder Scrolls!  I wasn’t interested in commenting on the fact that the Elder Scrolls aren’t SPECIAL based games to them, but still I found those comments a bit annoying. Saying to myself: Perks aren’t Elderscrolly! Of course, at the time I didn’t remember that Oblivion did have perks associated to skills levels…

Caldera, a town in MorrowindBack to Morrowind vs Oblivion, the BIG subject of discussion on the Official forum in December. Back then I was standing quite clearly in the “Morrowind” camp…Not anymore. For fun, I re-installed Morrowind on my PC a few days ago (with 3Gb of mods) and that’s when I realized that I have been spoiled by in game realism in the past several years. Morrowind didn’t have that much voice over, forcing you to read lots of text and after the 10 play-throughs I don’t bother with reading anything anymore. The combat was good old RPG style, where you swing in empty air and the game calculates in the background if you hit or not. Finally, Morrowind didn’t age well at all, clunky animations, getting stuck in plants, etc. Since that moment I realized that what I liked about Morrowind wasn’t the gameplay or the story, it was the ambiance. Oblivion gameplay was superior (minus the annoying things like the close up in dialog and bad balance), but its ambiance was generic. So I want Skyrim to have a good ambiance now and better gameplay then Oblivion.

We don’t have much information about Skyrim so far, besides the fact that it happens in the Skyrim province home of the Nords and that it has Dragons and Max Von Sydow. (Does it need anything else? ~ed.) Most of the information is being milked by Game Informer over the course of the month. Go check the hub for more info.

Chorrol, a town in OblivionAlthough, I will comment on the little bit of information coming from the February Issue of Game Informer:

  • We gained new skills, lost at least 1 and a few others were merged (no specific information yet). The good news is that Enchanting is back from Morrowind, the downside is that we are now down to 18 skills from the 21 in Oblivion. I don’t really mind it, I remember being annoyed when they reduced the skills between Morrowind and Oblivion, but now I realize that a few skills could be merged without losing options in the game.
  • We lost the classes, now all skills contribute to the leveling process focusing on specialization. I always created a custom class anyway, now I don’t have to think about what skills I want to use first.
  • We gained selectable perks, per skills. I didn’t like the idea at first, until I realized it brings a lot more specialization to my character without adding new skills. I could focus only on dagger perks for my thief, for example.
  • We gained crafting systems. The only thing we could “craft” in the Elder Scrolls were potions and enchant things. In Skyrim, we will be able to forge swords and cook.
  • We get a new menu system. This one is a wait and see, the Oblivion menu was atrocious…
  • We get a new combat system, with “dual wielding”…Although, it’s not just dual wielding, the player can assign what he want to each hands: 2 spells, 2 weapons, weapons/spell and shield, 2 shields, etc. From the description people always asking for left handed PC options will have that capability now. I can’t wait to try the “dual spell-slinging”, we can make combos that way, by using the two spells.

In conclusion, I can’t wait to play a Nord (my favourite Elder Scrolls race) in Skyrim come November.

2 replies on “Elder Scrolls Mumbling”

COOL! I don’t have a gaming system, but I’m tempted to get one just to play Oblivion and this new addition. The first month after I graduated from college, before I started working, I lived at home and played Oblivion on my brothers’ Xbox like 5 – 6 hours a day. It was awesome.

I know basically nothing about video games, but I like RPGs, and I thought the story in Oblivion was really good–not too complex, but with enough weird little Easter eggs to keep you entertained. Also, I LOVED the Dark Brotherhood quest and the Arena. Those were good things to do to blow off steam when I was getting sick of wandering around, shooting deer to up my archery skills.

The Dark Brotherhood is my favorite “guild” in Oblivion and I tend to avoid playing “bad guys” in RPGs, lol.

As for not too complex story…I love how they are capable of doing something simple for newcomers, while keeping the Elder Scrolls “lore-players” relatively happy.

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